Element 127
Element 127 is a game about winning - or maybe more accurately, not losing. It's very easy to lose; you only have so much health, and crashing into a planet will take away all of it.
This game is still in development! Ideas for components are welcome. An options screen & sound is coming! (unless you're reading this 3 years from now. in which case its likely that they are not coming anymore)
I tried to make it hard and succeeded! Maybe overly. See if you can make it to the map!
| Status | In development |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 3.0 out of 5 stars (1 total ratings) |
| Author | mulldrifter |
| Genre | Strategy, Simulation |
| Made with | Godot |
| Tags | Gravity, Roguelike, Survivor-like |




Comments
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Slingshotting through gravitational fields reminds me of Outer Wilds :')
Seems interesting. Got a first upgrade for the Four Leaf Clover Luck component, game stopped because pressing "Continue" did nothing.
Passive regen, either inherent or accessible through upgrades, would be very cool.
Thanks for letting me know! No clue how that slipped through my testing... Passive regen is a great idea! Thanks for giving the game a try!